IMMURE: Part Two launches December 17 on Steam!
You may also know me as Portable Moose, my solo project, where I am creating the dark adventure series, Sally Face.
I block out the levels including geometry, texturing and try to accurately match key location concept art into Unity.
I serve as general director on IMMURE to ensure consistency and that it stays true to the original vision.
It was exciting to no only get to explore creating a UI for an oldschool horror experience, but I also really enjoyed creating terrifying art pieces for IMMURE.
My background is programming of various kinds from Web to Mobile to VR and to Microcontrollers. When not programming, I enjoy flying my drone and growing my beard.
I’ve been into music and audio since I was 13 when I bought my first guitar, and have since had a winding path that led me right to where I want to be; designing and composing for video games!